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 Weapon Conversions.

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AuthorMessage
Cookie

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Scarlet Elite


GMP : 54690
Heroism : 20
Old Location : Seychelles Waters
Dragon
AKM Soviet Assault Rifle
Mk.II Mod 0 Tranquilizer Pistol | Cookie Cutter
Stun Baton
CPU Intel Core i5 4670k 4 core 3.4ghz
GPU MSI GTX 1050 Ti 4GB DDR5
RAM 10GB
Combat [Lv.81] B
R&D [Lv.266] Master
Support [Lv.105] A
Intel [Lv.200] Master
Medical [Lv.84] B

PostSubject: Weapon Conversions.   Mon Feb 13, 2017 5:47 pm

First topic message reminder :

After months of research, i have managed to make UBC rounds for most weapons. UBC stands for Universal Bullet Conversion, what this does is change the type of ammo in your gun to fit bigger more higher needed specifications. UBC rounds are your upgrade to just standard regular ammo types. i currently have a few types of UBC rounds available. i currently have Incendiary,Explosive tip, Thermite(kinda like plasma), Shockwave and Acid. The secret is that the UBC does not take affect until impact..so it does no extra wear and tear to your weapons, but WILL leave a pretty bullet trace color depending on your UBC round every time you fire. I am currently making blueprints for Argent and Chloroform rounds(for those no kill fans) give me some time on the last two.



Here is the current list of supported Ammo type:

.22LR
.25 ACP
.380 ACP (9mm Short)
9mm
.40 S&W
.45 ACP
.38 Special
7.62x39mm (usually soviet rounds)
5.56x45mm
.308
12 gauge
.50 BMG
10mm
.357 Magnum
5.7x28mm (Five Seven and P90)
.30 Carbine
.30-06 Springfield

If you don't know what kind of ammo your gun takes, bring to either Me or Nathan. In fact Nathan has helped assembled most of the Ammo types to support UBC. This is something i gave him to do where i periodically inspected to make sure done right for when he has nothing to do. So he's probably the one to go to.

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Rein Secrona
Drebin #69
Drebin #69
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MB Location : Hounds Laferriere Branch, Rein's Office Nothing

Hounds
GMP : 5503
Heroism : 14
Old Location : Munich Germany
Pig
.30 Manticore Duel Wield
Fulgor Blade Arm F-846
CPU No CPU listed
GPU No GPU Listed
RAM No RAM
Combat [Lv.62] B
R&D [Lv.156] S+
Support [Lv.50] C
Intel [Lv.55] C
Medical [Lv.35] D

PostSubject: Re: Weapon Conversions.   Wed Feb 22, 2017 9:12 am

@Punished Shade wrote:
Kaiser wrote:
What's that supposed to mean? >.>

It MEANS your not gonna use my bullets like you use Ames argent nades.

Fiiiiiine. No experiments....
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PostSubject: Re: Weapon Conversions.   Mon Mar 13, 2017 4:53 pm

So these modification bullets make it so you don't have to convert the entire weapon to a different type?
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Naked Nathan

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Militaires Sans Frontières


GMP : 49034
Heroism : 3
Old Location : Canada
Cat


Regain
CPU Intel Core i5-750
GPU Geforce GTX 480
RAM 4GB
Combat [Lv.138] S+
R&D [Lv.56] C
Support [Lv.0] E
Intel [Lv.70] B
Medical [Lv.7] E

PostSubject: Re: Weapon Conversions.   Wed Mar 15, 2017 9:33 am

Missy wrote:
So these modification bullets make it so you don't have to convert the entire weapon to a different type?

yee
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Samantha Heart
Food Supremacist
Food Supremacist
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New Haven Syndicate


GMP : 37546
Heroism : 72
Old Location : Vagina Virginia
Rat
AI AWX Bolt Action | Ploop!
HK .45 USP | Pretty N Pink!
Beretta M92F Tranquilizer Pistol
Stun Knife
Motherbase Phone
Kit Kat.
CPU Intel Core 2 Duo @ 2.2 ghz
GPU Intel HD Graphics 3000
RAM 4GB
Combat [Lv.112] S
R&D [Lv.30] D
Support [Lv.60] C
Intel [Lv.98] A
Medical [Lv.32] D

PostSubject: Re: Weapon Conversions.   Wed Mar 15, 2017 9:34 am

It seems like it will be pretty useful. at Transaction forms we should be able to pay for what kind of ammo type we want as a choice ^-^

--
i see you spying on me,Guest >>
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PostSubject: Re: Weapon Conversions.   Wed Mar 29, 2017 9:30 am

I need some....PEPSI bullets
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Jess

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MB Location : Citadelle Laferriere Nothing


GMP : 17162
Heroism : 13
Old Location : New Motherbase
Tiger
Predator Bow

CPU No CPU listed
GPU No GPU Listed
RAM No RAM
Combat [Lv.105] A
R&D [Lv.160] S+
Support [Lv.10] E
Intel [Lv.120] S
Medical [Lv.160] S+

PostSubject: Re: Weapon Conversions.   Wed Mar 29, 2017 11:12 pm

Pepsi Man wrote:
I need some....PEPSI bullets

Why aint we banned yo ass for not being Coke Man yet.

Coke = Ultimate soda.

--

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Punished Shade

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Militaires Sans Frontières


GMP : 82900
Heroism : 76
Tiger

KILLCONFIRMEDUHMAHGAWD




Combat [Lv.165] S+
R&D [Lv.194] S+
Support [lv.35] D
Intel [Lv.89] B
Medical [lv.64] C

PostSubject: Re: Weapon Conversions.   Thu Mar 30, 2017 12:09 am

Pepsi Man wrote:
I need some....PEPSI bullets

I.....wait.....

*scratches my head in confusion*

What's the fucking point of soda bullets?

--
"I don't get people,never have,never will."
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Jess

avatar

MB Location : Citadelle Laferriere Nothing


GMP : 17162
Heroism : 13
Old Location : New Motherbase
Tiger
Predator Bow

CPU No CPU listed
GPU No GPU Listed
RAM No RAM
Combat [Lv.105] A
R&D [Lv.160] S+
Support [Lv.10] E
Intel [Lv.120] S
Medical [Lv.160] S+

PostSubject: Re: Weapon Conversions.   Thu Mar 30, 2017 2:37 am

Idk, if anything it gives the enemy more caffeine and energy in their blood when we shoot them.

--

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PostSubject: Re: Weapon Conversions.   Thu Mar 30, 2017 3:04 am

By giving them Pepsi we will obtain world peace,even if we SHOOT IT in them
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Punished Shade

avatar

Militaires Sans Frontières


GMP : 82900
Heroism : 76
Tiger

KILLCONFIRMEDUHMAHGAWD




Combat [Lv.165] S+
R&D [Lv.194] S+
Support [lv.35] D
Intel [Lv.89] B
Medical [lv.64] C

PostSubject: Re: Weapon Conversions.   Thu Mar 30, 2017 3:07 am

Pepsi Man wrote:
By giving them Pepsi we will obtain world peace,even if we SHOOT IT in them

*stands there confused*

*Goes through various thining poses trying to think of the words to explain*

Well-Im sorry to say but-I mean-

Ya know what? Yes Pepsi Man shoot them with these MAGIC pepsi bullets I created and we WILL obtain world PEACE!!!!

*Hands normal blue painted ammo magazines*

*whispers to Jess*

What a fucking moron

--
"I don't get people,never have,never will."
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Jess

avatar

MB Location : Citadelle Laferriere Nothing


GMP : 17162
Heroism : 13
Old Location : New Motherbase
Tiger
Predator Bow

CPU No CPU listed
GPU No GPU Listed
RAM No RAM
Combat [Lv.105] A
R&D [Lv.160] S+
Support [Lv.10] E
Intel [Lv.120] S
Medical [Lv.160] S+

PostSubject: Re: Weapon Conversions.   Thu Mar 30, 2017 4:44 pm

e.e
I don't want to be around when it starts deciding what it wants to shoot.

--

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Lamar Davis
Supreme Horsechoker
Supreme Horsechoker
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New Haven Syndicate

Supreme Horsechoker
GMP : 37766
Heroism : 37
Old Location : Vanilla Unicorn
Rat

CPU Intel Core i7 4930k 6 core (3.4ghz)
GPU MSI GTX 1080 8GB GDDR5
RAM 16GB
Combat [Lv.65] C
R&D [Lv.70] B
Support [Lv.45] D
Intel [Lv.70] B
Medical [Lv.0] E

PostSubject: Re: Weapon Conversions.   Fri Mar 31, 2017 2:37 pm

Pepsi Man wrote:
hem Pepsi we will obtain world peace,even if we SHOOT IT in them

Last time i checked, even spit going at high velocity and FPS can still kill....
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